

stun break on a much lower CD than CoP with a decent passive but weaker active. Swap sword for staff for long range fights. The one above is Volcanus, flaming great sword! GW2 screencast. 10s The one above is the Foefire's Greatsword, which represents the same model of Guardian's Sword of Justice ultility skill, but you get to swing it :D. Upon swinging the sword, a small and infinitely piercing white orb is fired, which slowly homes into a nearby enemy. Sword of Justice: Reduced ammunition count from 3 to 2 in PvP only. Flesh of the Master: Reduced minion health bonus from 50% to 25% in PvP only. Utility: Mantra of Flame, Sword of Justice and Signet of Wrath. Mind Spike: Fixed a bug where this skill was checking for a boon on the mesmer instead of on the target. Alongside that, there are a number of different new objects and promotions. Duration: 30s Chain with Command : Command. 08/25/15 August 25 Release Notes BALANCE, BUG-FIXING, POLISH World Polish Fields of Ruin: Fixed several bugs in the Ogre Wars meta-event that could cause the event chain to stall or lock.

It allows these skills to grow and improve over time through steady usage, increasing their effectiveness or even changing the execution of the ability entirely. There's a lot of freedom in what you choose in the Virtues line.

Sword of Justice – Applies 5 stacks of vulnerability to all enemies struck Shield of the Avenger – Now bounce to all ally targets and applies aegis to them. Increased cooldown between skill uses from 1 second to 5 seconds in PvP only. You will have a lot aoe aegis application with Mantra of Solace, you can slot for more quickness with Mantra of Potence instead of Sword of Justice. Death Nova: Reduced power coefficient from 0.6 to 0.45 in PvP only. Striking an enemy tethered by your Spear of Justice inflicts vulnerability and increases damage dealt. Gale Strike - Sword, when attuned to air and earth.
#Gw2 command dmg free#
Holo is a great 1v1 profession and a nice roamer not the fastest but more than decent mobility.įor any questions to the holosmith or pvp overall feel free to write me ingame or leave a comment down below this video.Matches can take anywhere between 5 and 15 minutes, but typically around 8. Meanwhile your healing skill with 20 seconds CD will be recharged.

The strength of the build is that you can CC enemies while running away and retreating from fights. Sustain ability is pretty high due to the fact you play with demolisher and condition dmg reduction. After you grant yourself the stability you are free to CC all enemies around and apply heavy dmg with quickness combos.īest profession for CCs no matter if range or close combat. Your main goal is to get into close combat and land your corona burst to grant yourself stability which allows you to apply dmg without having to be afraid of any incoming interrupts. Not that you have enough toughness and defensive traits to reduce the normal dmg but you can also outplay enemies with nice little CCs and by running around. I show you here why the holo is so powerful and can do a lot of work. On this video I present to you the "meta" holosmith with rifle.
